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Prophet

While the cleric is the most common representative of the gods among the people of Kallisti, occasionally one will stumble across a fervent priest who not only speaks for their diety, but with them as well. These prophets are the upper echelon of the faiths and are in direct communion with their god. This grants them powers and skills beyond that of a normal cleric, including the power to move about at will. Clerics, by far, are more likely to be chosen for this path, but monks, druids, and even paladins have also been known to take up the calling and speak with their god's voice.

This is a remort class and is not available immediately at character creation.

Spells and Skills
Level 1 : Cure Light Wounds
Level 2 : Create Water
Level 2 : Create Food
Level 3 : Armor
Level 3 : Sticks to Snakes
Level 4 : Infravision
Level 4 : Swim
Level 5 : Confess
Level 6 : Cure Serious Wounds
Level 7 : Sleep
Level 8 : Calm
Level 9 : Cure Blindness
Level 10 : Layhands
Level 11 : Ventriloquate
Level 12 : Sense Life
Level 12 : Light
Level 13 : Cure Critical Wounds
Level 14 : Remove Poison
Level 15 : Refresh
Level 15 : Ride
Level 16 : Curse
Level 16 : Heroes Feast
Level 17 : Satiate
Level 17 : Detect Invisibility
Level 18 : Charm Monster
Level 19 : Resist Cold
Level 19 : Meditate
Level 20 : Heal
Level 20 : Remove Curse
Level 21 : Protection from Evil
Level 21 : Word Of Recall
Level 22 : Water Walk
Level 23 : Sanctuary

Level 26 : Strength
Level 27 : Control Weather
Level 28 : Dispel Evil
Level 29 : Resist Lightning
Level 30 : Call Lightning
Level 31 : Power Heal
Level 32 : Remove Paralysis
Level 33 : Miracle
Level 34 : Dodge
Level 35 : Breathe Water
Level 36 : Know Alignment
Level 37 : Embalm
Level 37 : Resist Fire
Level 38 : Dimension Door
Level 39 : Mass
Level 40 : Vigor
Level 41 : Regenerate
Level 42 : Summon
Level 43 : Syphon
Level 44 : Fly
Level 45 : Full Heal
Level 46 : True Seeing
Level 47 : Dispel Magic
Level 48 : Protection from Death
Level 49 : Group Sanctuary
Level 50 : Holy Word
Noble 51 : Locate Object
Noble 52 : Group Heal
Noble 53 : Raise Dead
Noble 54 : Group Armor
Noble 53 : Breath Of God
Noble 56 : Resistance

Eligible Classes

Cleric, Druid, Monk, and Paladin

Prime Requisite

Wisdom

Benefits

Natural AC bonus, enhanced magic resistance, and a reduced cost for casting healing spells.

Restrictions

Anti-cleric items with any level flags, anti-good items, treasure items composed of gem, armour items over AC 3, and slashing or piercing weapons are all forbidden.